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ignore me 1500-2000 words due before thanksgiving -Establish effort/reward complexes as potentially self destructive (reason for video games, tv, movies, books, over outside play) -Explore psychological effects of spending childhood being told what to do (cite concept of positive reinforcement, classical conditioning). due to far higher stimulation to effort ratio, video games are seen as more fun than playing outside by children and thus they spend much of their formative years playing them.  Video games are all created to be played in a certain way and there is no deviation - you can't turn doom into a top down turn based resource management game (without years of programming experience) -a lack of creativity is engendered, and more notably (on a wide scale), the child is more and more conditioned to go along with suggestion.  -an example of this child psychology manipulation is more and more visible, in the short term at least, in many AAA games being re...

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